﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace TowerDefense.Screens
{
    public class LevelOne : GameScreen
    {
        public LevelOne(Game game) : base(game)
        {
            
        }

        public override void LoadContent()
        {
            
        }

        public override void Draw(GameTime gameTime)
        {
           
        }

        public override void Update(GameTime gameTime)
        {
            
        }
    }
}
